The final argument is correct in its sentiment, just because a category is better in real life does not mean it is better in fantasy. In this case though, OBP is the better category. BA isn’t the only thing that needs to be changed. I’ve made arguments for several other category changes in the past (which you can view below) and I’m sure there will be more arguments for change in the future. Remember this game originally started out as 4×4, runs and strikeout were not included and were added later. Someone realized the addition of these two categories would be beneficial, and it was a change that was easily made and accepted. If they could realize back then that the game needed something else, we should be able to do the same thing today. Granted it will never be a universal change due to the number of fantasy players today compared to 80’s and 90’s, but with so many sites allowing for customized scoring systems, it is something you can do for your league.
Charlie Metro: "The good hitters get their tip-off from the pitchers. And there are many, many ways that a pitcher tips off his pitches. He grips it like that [fingers straight over top of ball]; there's your fastball. When he throws a curveball, he chokes the ball [wedges it between his thumb and forefinger, gripping it on the side so it sticks out]. Now see how much white of the ball shows on a fastball? And how much more white shows on a curveball? . . . Another thing is when they bring the ball into the glove, when they come in with a flat wrist like that, that'll be a fastball. When they turn their wrist like that, it's a breaking pitch. There are many, many ways, and the good hitters pick out these things . . . facial expressions . . . human habits and characteristics will tell."
The main application of slugging percentage is to go beyond just being able to tell how good a player is at getting hits, but how good they are at getting quality hits. For example, Robinson Cano and Andrew McCutchen both had a batting average of .314 last year; however Cano slugged just .454 opposed to McCutchen who finished with a .542 mark. While both players got hits just as often, McCutchen got the more valuable kinds of hits more often (he had more doubles, triples, and homers than Cano), so he was the better hitter in 2014.
That's a difference of about one error every two games. This seems insignificant, but we can use Tom Tango's run environment generation program to see what kind of effect those extra errors would have on offense. Plug in the 2013 MLB batting statistics (counting HBP as BB and ROE as hits) and the program estimates a run environment of 4.8 R/G*. But double the amount of errors, and that number jumps by half a run to 5.3 R/G.
The Hitters Power Drive teaches proper weight distribution and transfer of weight from the hitters load position with backside hip and leg drive referred to as positive move position. The training aid teaches by multisensory “CLICK” feedback with a combination of auditory sound and kinetic feel. The timing of hearing this “CLICK” trains hitters to initiate power with their back hip, leg and foot with their transfer which creates a power drive moving forward vs. spinning out, leaking, drifting or floating out front and not hearing the click at all or to late after ball contact. The metallic “CLICK” sound of the standing plate striking the ground plate allows this immediate real time feedback.
Powerful Legs that are trained through various movement patterns and skill sets. For example, you create a ton of power by super setting (performing these two exercises one after the other with little rest, then repeating) an exercise like a squat and a box hop. This combination of a strength development exercise and a plyometric exercise create explosive power.
Some fantasy scoring systems count on-base percentage in lieu of batting average. But regardless of a league's offensive-rate stat of choice, OBP tends to correlate with runs scored. And because Major League front offices value OBP highly, low-average hitters often receive their ample share of playing time -- and, thus, opportunities to accumulate fantasy counting stats -- as long as they walk enough to post satisfactory OBPs.
The third and final number in a slash line represents slugging percentage. This number is very similar to batting average, but instead of treating all hits as equals, it weighs each type of hit according to its significance. Slugging percentage (or SLG) is calculated by adding singles, 2 X doubles, 3 X triples, and 4 X home runs all divided by at bats. Another way of looking at it is total bases divided by at bats. Here is the official formula that is used:
Here's a quick example: Ichiro Suzuki had a record 262 hits in 2004. He also walked 49 times and was hit by 4 pitches. The sum is 262 + 49 + 4 = 315. He had 704 at bats, 49 walks, 4 hit by pitches, and 3 sacrifice flies on the year. That sum is 704+49+4+3=760. Dividing 315 by 760 gives the on base percentage of .414. That's not too bad, but it's not much higher than his batting average, which was an impressive .372. By comparison, Jose Bautista had a respectable batting average of .286 in 2014, but still reached base at a very strong .403 clip, helped by 104 walks.
Without a doubt, batting average is important. It shows a hitters ability to reach base on a swing, a vital part of baseball. However, let's compare the two statistics in a more logical manner. Every inning, there are three outs that the defense must make in order to end the inning. On base percentage shows the odds that a hitter does not make one of these three outs. It is calculated by counting walks as well as hits, so prolific walkers will often display a high differential between batting average and on base percentage.
Many players make the mistake of losing the momentum of their swing as soon as they make contact with the ball. This is a mistake. You want to add as much power and momentum as possible to the ball to throw it far. In order to do so, you should continue swinging your bat even after it has hit the ball. A good way of doing this is to assume that you have to hit two other balls immediately behind the ball you are hitting. So you have to continue swinging through the entire motion before stopping. Continued swinging adds extra power to your hit, essentially adding a ‘pushing’ momentum to it apart from the hitting force that you put into it.
The human ability to estimate trajectories of moving objects is difficult to explain. Good fielders begin their movement just as the ball is hit, without wasting even half a step. An outfielder instantly begins running toward the spot where he thinks the ball will fall. Sometimes, he will make a running catch without losing a stride, thrusting his glove into position at the last second.
Slugging percentage (SLG), the preferred statistic of Jim Leyland, is simply the number of total bases, again not counting walks, divided by the number of at bats. Four bases for a homer, three for a triple, two for a double, and one for a single. Slugging percentage has been around at least since I was a kid, and there was a regular column for SLG in the stat charts listed in the Detroit News every Sunday. The problems with SLG are that a triple isn’t really three times as valuable as a single, and a base on balls is treated like it never even happened. If you want to "just knock em in," that’s fine, but a triple doesn’t put three guys on base to knock in. They have to get on base or you can’t knock em in.
So OBP=Runs, Billy Beane was right. That doesn’t mean that the players on the left are bad, but they are inferior to the players on the right when it comes to scoring runs (and several other categories). Justin Morneau had a fine season, but 17 home runs and 62 runs scored hardly make him the better fantasy player. Lorenzo Cain stole 28 bases, but with 53 RBIs and 55 runs scored that .301 average is kind of empty, don’t you think? So far OBP favors the better overall player.
Traditionally, players with the best on-base percentages bat as leadoff hitter, unless they are power hitters, who traditionally bat slightly lower in the batting order. The league average for on-base percentage in Major League Baseball has varied considerably over time; at its peak in the late 1990s, it was around .340, whereas it was typically .300 during the dead-ball era. On-base percentage can also vary quite considerably from player to player. The record for the highest career OBP by a hitter, based on over 3000 plate appearances, is .482 by Ted Williams. The lowest is by Bill Bergen, who had an OBP of .194.
I do not consider loading the body to be a part of the actual swing, because it isn’t. However, there CAN NOT be an efficiently powerful swing without a proper loading sequence. The loading sequence for a any hitter is fundamentally the same but it may change due to the size, strength, and talent level of the individual. Players who are limited in size need to think about a more obvious momentum builder move like Jose Bautista shown below.
Another very common stat used to measure plate discipline is a player’s walk-to-strikeout-rate (or BB/K). This is again a fairly straight forward stat, and it is measured simply by dividing a player’s walk total into their strikeout total. The result gives you the average number of times a player walks between each strikeout. So if a player had a BB/K of an even 1.00, that would mean that they walked just as often as they struck-out (which is exceptionally good plate discipline).
By keeping it BA over OBP, you keep more players valuable in fantasy and there is much more strategy because the knowledge of starting a guy like adam Dunn might help you in the power categories, but it will hurt you elsewhere… or if you start a BA guy it will help you in BA but might hurt you elsewhere… BA calls for more balance and more strategy, and i am a fan of that(thats where my preference comes in)…
Power development for batting performance can be improved drastically through proper strength and power training. It is not to be trained through these ridiculous imitations of sport specific movement such as adding resistance bands or tubing to your bat and taking swings against the resistance of these tubes. I’ve also seen implements being attached to cable systems while mimicking swing patterns as well.
An example is the Internet Archive, which uses the term in ranking downloads. Its "batting average" indicates the correlation between views of a description page of a downloadable item, and the number of actual downloads of the item. This avoids the effect of popular downloads by volume swamping potentially more focused and useful downloads, producing an arguably more useful ranking.